📐 Geometry
🔄Transformations
Slide, flip, turn, scale — the four moves of geometry, and every one of them can be written in coordinates.
Figures move too: an elevator rising as one block, the image in a mirror, a spinning pinwheel, an enlarged photo. Geometry calls these four actions transformations. A transformation changes only a figure's position or size — the shape itself stays — and that is exactly what makes it useful.
The four basic moves
- Translation: the whole figure slides, keeping its direction;
- Reflection: the figure flips over a line, like a mirror;
- Rotation: the figure turns about a point through an angle;
- Enlargement or reduction: the figure stretches or shrinks by a factor — the similarity scaling from congruence & similarity.
Translation and reflection
In Cartesian coordinates every move can be written as arithmetic on coordinates. Translation: to move the point right 3 and down 1, add 3 to the x-coordinate and subtract 1 from the y-coordinate, landing at .
Reflection: flipping over the x-axis flips the sign of the y-coordinate — becomes ; over the y-axis, the sign of the x-coordinate flips — becomes . The left-right swap you see in a mirror is a reflection.
Coordinate chant
Translation: add and subtract; reflection: one coordinate changes sign; rotation by 180°: both change sign; enlargement: both get multiplied. Remember which sign flips and which factor multiplies — coordinates are the figure's remote control.
Rotation and enlargement
Rotation: turning about the origin flips both signs, so lands at ; a turn swaps the two coordinates and flips one sign. Change the centre or the angle and the landing spot changes too.
Enlargement: scaling by a factor of 2 about the origin multiplies every coordinate by 2, sending to . A factor above 1 grows the figure, below 1 shrinks it — the shape never changes.
(3, -2) → Quadrant IV
Walk x steps horizontally, then y steps vertically — the ordered pair (x, y) pins down exactly one point.
Set out a triangle on the board, say , , ; then add to every pair of coordinates and place the second triangle — the whole figure has translated up and to the right. Changing coordinates is how you steer a figure.
Symmetry is reflection onto yourself
A symmetric figure coincides with itself after a reflection across its axis — symmetry is the property of "unchanged by reflection"; a pinwheel's blades coincide with themselves after a certain turn, which is rotational symmetry. Transformations are more than ways to move figures — they are a mirror for seeing what a figure really is.
Check yourself
Quick quiz
1. Where does the point (2,3) land after a reflection over the x-axis?
2. The point (2,3) is translated right 3 and down 1. Where does it land?
3. A figure is enlarged by a factor of 2. What changes and what does not?